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Fix FMA please


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FMA dosnt work like it used to. You used to be able to use magic commands and skills while enemies where airborn. Now you can only use physical commands  to catch enemies in the sky. Take Gargoyal or even the floating nasod in Atlas station. Cant hit them unless you use most z commands or are close enough to use a skill.

 

Please fix, thanks. 

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So, technically its fixed, BUT. Apperently the game isnt counting them. The enemies take damage but you dont gain any benifits from it like mp gain or awakening charge and the game dosnt update the hit counter on the side when you use them on grouned or flying enemies. Take Asrua for example, she should be able to get awakening charge faster than the rest thanks to her claw attacks. They DAMAGE enemies but arnt counted on my side with mp gain and Awekening charge. Also, when gathering the orbs from Parade of a Thousand Souls, they just linger and follow me but i only get one (+38 MP).

This does however make her Orb Gaining OP as she uses Energy Absorbtion and gets full bar and Mana Gain counts everyone (+540 MP!!!)

I dont know what your gonna do now but Its "fixed" but buggy. Thanks for all the hard work.

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On 10/18/2024 at 3:57 AM, rebuild said:

So, technically its fixed, BUT. Apperently the game isnt counting them. The enemies take damage but you dont gain any benifits from it like mp gain or awakening charge and the game dosnt update the hit counter on the side when you use them on grouned or flying enemies. Take Asrua for example, she should be able to get awakening charge faster than the rest thanks to her claw attacks. They DAMAGE enemies but arnt counted on my side with mp gain and Awekening charge. Also, when gathering the orbs from Parade of a Thousand Souls, they just linger and follow me but i only get one (+38 MP).

This does however make her Orb Gaining OP as she uses Energy Absorbtion and gets full bar and Mana Gain counts everyone (+540 MP!!!)

I dont know what your gonna do now but Its "fixed" but buggy. Thanks for all the hard work.

About this issue we are working to fix it, after last month's update the Full Map Attack was encrypted by elsword and this obfuscation is making it difficult

 

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6 hours ago, XJapan said:

About this issue we are working to fix it, after last month's update the Full Map Attack was encrypted by elsword and this obfuscation is making it difficult

 

Alright, I'll keep checking back

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Is it now possible to modify the whole map attack to count the number of combos so that the skills cannot hit flying monsters? And then modify the whole map attack to allow the flying monsters to be hit with skills. But the combo count does not count?


But I hope the skill can hit flying monsters. The combo count doesn’t count.

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14 hours ago, XJapan said:

Fixed

I will test.

 

8 hours ago, YFooo said:

Is it now possible to modify the whole map attack to count the number of combos so that the skills cannot hit flying monsters? And then modify the whole map attack to allow the flying monsters to be hit with skills. But the combo count does not count?


But I hope the skill can hit flying monsters. The combo count doesn’t count.

What? 

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Can confirm as fixed. However, Auto Repair is funky and does some weird stuff.

 

Edit: I take that back. enemies in the air still cant be hit, but I guess this is better than what it was before. No idea why this wont work correctly. Edit 2: This is both physical and magical attacks that wont hit. Further testing required, i only tested Ain so far.

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7 hours ago, rebuild said:

Can confirm as fixed. However, Auto Repair is funky and does some weird stuff.

 

Edit: I take that back. enemies in the air still cant be hit, but I guess this is better than what it was before. No idea why this wont work correctly. Edit 2: This is both physical and magical attacks that wont hit. Further testing required, i only tested Ain so far.

I mean.. it work like before what it did, hits are still cannot reg to flying object, btw, most of the character are working fine if you do with phy atk, and also some kind of skills which does command attack (for example [Change] Carpet Bombing, Dimension Link - Century and also some active skills) will reg hits to flying object.

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15 hours ago, ollideulc said:

I mean.. it work like before what it did, hits are still cannot reg to flying object, btw, most of the character are working fine if you do with phy atk, and also some kind of skills which does command attack (for example [Change] Carpet Bombing, Dimension Link - Century and also some active skills) will reg hits to flying object.

interesting. I need to test this more.

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Update: All ive been using is the Potion Buff in ML. I just get next to the monsters and bam dead.

FMA still needs to be fully fixed to attack everything, not just grounded monsters and flying monsters with certain physical attacks.

 

All attacks need to hit all things with hitboxes.

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