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Set of 5 sockets ids


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Hello

I know there is a ton of IDs for socketing, so i was thinking if it is possible to create a hack where you can put a maximum of 5 ids (or less) just to not abuse obviusly.

 

List of some of them

 

 

 

  • 20000 = Actives, Special Actives, Buffs Skill Level +1
  • 1610 = Critical hit rate +10%
  • 20210 = ED +10%
  • 20305 = Exp +5%
  • 120 = Magic attack +400
  • 20 = Physical attack + 400
  • 2410 = Awakening Charge Speed +10%
  • 1305 = max hp +5%
  • 1210 = Awakening Time +15%
  • 1510 = Action speed +10%
  • 13451 = All elements attacks +2%
  • 5620 = All Elements Resistance +50
  • 1910 = Jump speed +10%
  • 1710 = movement speed +10%
  • 1810 = dodge +10%
  • 40625 = reduced damage +12.5%
  • 40208 = addtional damage 4%
  • 2350 = HP 17.000
  • 3111 = Diskon Biaya repair 10%
  • 3493 = 7% burning
  • 3595 = 7% poison
  • 3820 = +100 resistance wind
  • 5712 = 100% flame effect
  • 5711 = 100% poison cloud
  • 5713 = 100% cold shock
  • 5542 = effect halloween
  • 11281 = 1% effect piercing
  • 13450 = 100% elemental effect
  • 20 516 = 10% +5 MP
  • 30071 = 2.5 increases damage enemies fall
  • 30165 = 50% electric resist
  • 31133 = 5% lightning
  • 31642 = time in attacking, there is 15% chance to absorb HP from enemy
  • 31644 = 2% firework when attacked
  • 60419 = max MP 100

 

 

Pretty sure there are tons more.

Thanks for taking a look.

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Hello

I know there is a ton of IDs for socketing, so i was thinking if it is possible to create a hack where you can put a maximum of 5 ids (or less) just to not abuse obviusly.

 

List of some of them

 

 

 

  • 20000 = Actives, Special Actives, Buffs Skill Level +1
  • 1610 = Critical hit rate +10%
  • 20210 = ED +10%
  • 20305 = Exp +5%
  • 120 = Magic attack +400
  • 20 = Physical attack + 400
  • 2410 = Awakening Charge Speed +10%
  • 1305 = max hp +5%
  • 1210 = Awakening Time +15%
  • 1510 = Action speed +10%
  • 13451 = All elements attacks +2%
  • 5620 = All Elements Resistance +50
  • 1910 = Jump speed +10%
  • 1710 = movement speed +10%
  • 1810 = dodge +10%
  • 40625 = reduced damage +12.5%
  • 40208 = addtional damage 4%
  • 2350 = HP 17.000
  • 3111 = Diskon Biaya repair 10%
  • 3493 = 7% burning
  • 3595 = 7% poison
  • 3820 = +100 resistance wind
  • 5712 = 100% flame effect
  • 5711 = 100% poison cloud
  • 5713 = 100% cold shock
  • 5542 = effect halloween
  • 11281 = 1% effect piercing
  • 13450 = 100% elemental effect
  • 20 516 = 10% +5 MP
  • 30071 = 2.5 increases damage enemies fall
  • 30165 = 50% electric resist
  • 31133 = 5% lightning
  • 31642 = time in attacking, there is 15% chance to absorb HP from enemy
  • 31644 = 2% firework when attacked
  • 60419 = max MP 100

 

 

Pretty sure there are tons more.

Thanks for taking a look.

Don't forget there is ones like +100 resist to all attributes, +100 resist to fire/wind/water/light/darknature.

And also things like maximize that is on NA.

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  you can't abuse sockets because normalization exists so there is always a limit. 

Normallization ? Please , I can fix my attack speed as 100%, no matter how much attack speed stat do I have.

Believe me, you can do many things with kom modding, even Auto Dungeon.

 

And Kom modding for super title was once abused in PvP, that's the reason they patched the kom modding, thanks to those stupid hacker.

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Normallization ? Please , I can fix my attack speed as 100%, no matter how much attack speed stat do I have.

Believe me, you can do many things with kom modding, even Auto Dungeon.

 

And Kom modding for super title was once abused in PvP, that's the reason they patched the kom modding, thanks to those stupid hacker.

 

Thats why we are suppose to leave it at the discretion of the hacker (xjapan/yoda) to allow only the maximum value that the game would legitimately allow you to have 

(30% attk speed, 45% red, 92% normalized add. dmg?)

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  • 2 weeks later...

Even if some people attempted to abuse the socket hack, if it were ever to exist, the game itself has a normalization system to prevent certain stat socketing from going too far above a certain point.

I believe this would be a great idea. Not all of us were lucky enough to be receiving enough sage stones to get the sockets that we wanted so badly, and not all of us are rich enough to be buying the old magic stones pre secret dungeon renewal that everybody prefers so much over the current stones.

 

If this were a thing, imagine how much time, money, and socket stress we'd be spared.

 

+1 on this.

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I've already talked about this before. You all want a title hack. However, you can't get past the kom encryption system since they've changed it from strain 1 and 2 to strain 3 and 5. This type of encryption will take an extremely long time to crack, and will probably not be worth the time. I've told Xjapan about this problem before. The title hack and socket effect IDs are obsolete without a kom decryption for 036 035 037. Your only hope of bypassing this is by creating a dummy file that you inject in for the system to read, but evne that will be hard since the game has a built in refresh and review system for necessary files (002 035 036 037 etc.)

Also, another problem which could arise: Even if you were to decrypt the kom file's coding into a readable format, there is no guarantee the .lua encryption is the same. The .lua encrpytion has changed to my knowledge 4 times from the inception of kom editing (back when strains 1 and 2 were used, lua files used strains of 32 and 64 hex code). The files could very well be encrypted and you would have wasted a lot of time trying to crack the kom encrpytion only to find yourself at another wall.

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